Lo again, just a quick post today to show off my newly painted Dreadnought Helfrost Cannon, I do plan to paint up the Great Axe and Blizzard Shield soon but for now the Helfrost Cannon is ready for field tests.
Hey there, I'm back with another workbench update and this time its with my Thunderwolf Cavalry who I actually finished painting last Friday.
I rushed out and bought these guys on release and had them built by the end of the day then after some play testing during the tail end of 5th edition I decided they were something I would be running in many of my army lists. Sadly by the time they were next in line on my work bench 6th and rolled round and a dedicated assault unit was then out of the question so the Thunder Cav were shelved.
Time passed and I eventually cannibalised the riders apart for the legs to help me bolster my power armoured combi weapon wolf Guard pack and even thought about selling the mounts on eBay.
More time passed and 7th edition came round and I started to see new life in many of my shelved projects and once my reaming Long Fang packs were painted up I tuned my attention to the Thunder Cav. I had enough Grey Hunter spare bits to build 5 more riders and after casting some shoulder pads and a little magnetising they they were ready for painting.
I had an idea of how I wanted to paint the mounts using the airbrush to do a 4 colour fade across them but then I came across this helpful video tutorial from GW and decided to run with that instead. The riders were painted in my usual manner which is explained in great detail here.
Well lets take a look at the finished models, I will say before you do that I will go back and dress up the bases but for now they are done enough and I have moved on to other things.
I am happy with how these turned out and tbh its great to see them finally painted as they have dodged being canned all together a bunch of times. The arrival of 7th edition has given them a new lease of life and I am actually using all five of them in a big multi player game I am hosting in September.
Well as usual comments are welcome and check back soon.
It's been a bank holiday weekend here in the UK and I was home alone on account of my Wife being being at Reading Festival so I decided to get my hobby on.
I started working on this model way back in February and everything was going so well right up until GW decided to update all three of my armies with a new codex back to back to back. My plan to spend this year painting Primarchs was put on hold while I worked my way through the units I needed to get in order to bring all my armies in line with their new books.
If you follow this blog you will know that I have been very busy and as a result I have a now completed everything on my workbench apart from my new Stormfang flyer. This means I was able to get back on track and finish the first of my Primarchs.
So without further ado I present to you Angron, The Red Angel and progenitor of the World Eaters Legion.
I bought this kit at Games Day 2013 and kept it on ice until Feb 2014 so I was very glad that everything was in the box and nothing was missing.
With the help of some blu-tack I was able to dry fit the main bulk of the model to get a feel for where things needed to go and what parts would be painted separately prior to final construction. There was no way I was going to paint this model fully built as there is quite a lot of inaccessible detail.
The level of detail on this model is amazing and more than a little intimidating but looking at the Fulgrim kit I can't help but think that this kits construction is hobby level easy in comparison.
I spent a lot of time looking at as many examples of what the community has done with this model and in the end I decided to follow the example of the Forgeworld team and go with a less is more approach. I wanted the armour to look lacklustre as though it had not been cleaned or properly cared for after countless battles in the dust of the arena. The base was inspired by me having read about the battle for Calth and later on the planet Nuceria where Angron carves his way through the ranks of the vengeful 13th Legion looking to challenge his brother Roboute in single combat.
Here you can see the finished model minus the gore.
This guy was destined to get messy.
Thankfully in the time it has taken for me to get back to thing project GW have released and great blood FX paint called Blood for the Blood God which I was able to use to great effect on this model. The armour was a base of Balthasar Gold with a wash of Agrax Earthshade.
With his war-paint on and twin chain axes Gore Father and Gore Child dripping in the blood of the 13th surly only a fool would stand in his way. The leather detail was painted in Khorne Red with Leadbelcher details washed with Agrax Earthshade
I decided to paint all of my Primarchs on their 40mm bases and store the rest of the diorama components away so I can return to them at a later date.
Crushed like a but under foot like a bug this son of Ultrama will never fight again, I did my best not to over do the blood and I like to think I got it just about right. I added some cool freehand Roman Numeral details to the armour and some battle damaged Ultramarine iconography to the other pauldron.
The great thing about the Blood FX paint is that you can build it up in layers and it stays looking wet even after it has dried.
Well there you have it my first Primarch all finished and ready to take its place in my cabinet, one down seventeen to go, Fulgrim is next so check back soon for another update.
Hello again, since the arrival of the new Ork codex I have dusted off my Ork Speed Freak army and given it a bit of a tidy up. I have now gone full Evil Sunz cult of speed and spent a whole week worth of evenings painting all the blue armour on my Nobs and IC's red and adding the yellow flame details that Evil Sunz are so well known for. I have also updated the Trukks and Battle Wagons in the same manner with a ton of cool flames so they look like real Orky hot-rods now.
These guys turned out looking sweet in red, I do plan to include a Mega Armour Warboss and Big Mek but I am not sure when yet.
My old metal Mega Nobs were given some yellow details and remain massively heavy to carry around so they will be replaced over time by the new plastic models which I have waiting in the side line.
Now that Tankbustas can move about as they wish and are all packing Melta Bombs I figured it was high time I included some. A mob of Shoota Boyz were re-purposed and given a lick of red paint and a Trukk.
These guys are my most recently painted mob, I have spent the last week getting them painted up and finished them last Friday in plenty of time for releasing this post. With these boys finished I have all six of my Trukks full and a fully painted 1750pt army.
I have four of these Trukk Boy Mobs, each of them includes one Power Klaw Nob a Rokkit Launcha and ten Ork Boyz.
I am a huge fan of Orks being able to ride on their transports so all my Trukks are heavily converted, more recent changes include the Rokkit Launcha and any yellow paint you can see.
Very spacious these Ork Trukks all twelve fit in just about with no room to spare.
No more 18 shots on the Waaagh! but hell it's still a freaking great flyer that I never leave out of my Orks army lists.
With new and improved flame detailing this Battle Wagon is looking great, its a shame Deff Rollas sort of suck now but never mind.
I did have big shootas on all my Trukks and Wagons but in light of the new codex I have decided that Rokkits are the only logical option so I pinched these from the new Mega Nobs kit and used them across both of my Wagons.
This Battle Wagon is the big daddy of conversion in this army, it carries 20 Ork Boys or 5 Mega Nobs, a Waboss also in Mega Armour, a Big Mek and a Painboy in the flatbed at the rear and with the flames its looking super pimped.
The big Shootas were replaced with Rokkits as they are very much the new black.
Sweet detail work on the front makes this ride look wicked.
This big pile of bitz was my mob of ten Burnas a week ago.
Hey there peeps, with the Space Wolves codex imminent I have been working my butt off getting what remains of my Space Wolves painted up ready so lets take a look at the finished mini's.
I have gotten quite fond of using the Plasma Cannon upgrade of late so its cool to have it finished but I can see it being replaced by the Helfrost Cannon very soon.
The plasma coils turned out looking really cool.
I have had these guys sitting around waiting to be painted since my army was built way back at the end of 5th Edition. I can see them making up a cool Legion Heavy Support Squad with all Missile Launchers in 30K when the Space Wolf rules arrive from Forgeworld.
I finished painting these old gitz a while back now but they are going to be featuring in a 1000pt list I will be using in a four player game in September on my Cityscape table, there will be a post filled with cool photo's from that game soon after. I have had some good results with Long Fangs in the new Maelstrom Missions as they can now sit around and score objectives and provide covering fire while the Drop Pods go in and deliver the hurt.
These guys are the last of my unpainted Space Wolves, I cannibalised everything from the riders apart from the legs last year to make more power armoured Wolfguard but with the rumoured 10pt reduction on them I plan to paint these guys very soon.
Hey there, I'm back after a few weeks of being super busy with another workbench update, I have been so busy in fact that I have another two of these updates all stacked up ready to roll out so keep an eye out for those over the next week or two.
Some of you who are regular readers of this blog will recognise the model below as a Terminator armoured Rune Priest conversion I started a few months back after seeing something similar on BOLS.
Looking back at this picture I cant believe its the same model.
Primed using Vallego model air black primer.
The armour was air-brushed in Fenrisian Grey.
I always start by blocking out a model in its base colours just so I can get the concept down.
And here is the finished mini, I am really pleased with how it all turned out, everything seems to work. I added some small details like the Viking Runes on the scroll attached to the right leg, the top line reads RUSS. The base turned out looking cool, I have never been that into doing bases but if this is anything to go by I might be getting better at it.
I did try to add a transfer to the right shoulder on the yellow but I had no luck getting it to sit without wrinkling up so I opted instead for this black motif. The mag-locked helmet ended up looking cool and adds another little surprise detail for anyone viewing the mini.
I did not go mad on the cloak but I think I will at some point add some gold details to the edging or maybe something runic but I don't have time right now.
I ended up removing the Stormbolter and adding a magnetised Combi Plasma which I had going spare from the Finecast Space Marine Librarian kit. The Wolfguard Pack that he generally joins (see below) all have the Axe and Combi Plasma combo going on so he fits in just right.
I wont know if Wolfguard Terminators can still travel in Drop Pods until the codex drops this Saturday but if they can I will stick 4 Wolfguard Terminators and the Rune Priest in one, if not then I guess I will put all 6 in a Stormwolf.
Not long now unit I have the codex in hand and I know to what extent it will change my list and how I play but I really can't wait to see it.