Monday, 27 October 2014

Battlefield Birmingham VI - Cool Pictures And Stuff

Hey there internet, if you have been reading my recent posts then you will know that I was at Battlefield Birmingham this past weekend with my Space Wolves army.  Though I only won one of my five games they were all very close and I had a great time throughout. I played against some very interesting and varied armies and met some very cool players.  There were quite a few drop outs at the end of day one so we were down from 32 to 21 players heading into day two but the ringer stepped in and everything rolled on as normal.

Sadly I only managed to place 20th out of 22 players which I will admit was not a great placing given my general performance back home.  I guess every region has it's own meta game and it was never my intention to go seeking glory in battle but rather to spend a whole weekend playing Warhammer 40K.

I did notice that up in Birmingham they seem to be well prepared for anyone who deepstikes so an objective secured drop pods army might have been a little too on trend to surprise anyone who plays seriously, but like I said I enjoyed each and every one of my games and I even managed to pick up some neat new tricks which I hope to use on the locals back home.

If I could do it all again I would drop the Legion of the Damned and the Long Fangs and added my Imperial Knight to increase my overall threat level and resilience late game.  Anyone who plays me knows that I like my games to end on turn five as I find it hard to hold on much beyond that.  This weekend saw 4 out of my 5 games go to turn seven while the fifth went to turn 6.  I lost two of my game purely because I could not hold on to all of my objectives in turns six and seven so I am keen to see if my Knight gives me more staying power next month at Reading Warfare.

Anyway lets look at some pictures that I took of the tables and terrain upon my arrival, it was really cool to think that any one person could have so much terrain but then even I have four themed tables. 

Games 1
Big Guns Never Tire - Dawn of War
Space Wolves Vs Blood Angels/Imperial Knight

Game 2
Relic + Emperors Will - Vanguard
Space Wolves Vs Tau

Game 3
Crusade - Hammer & Anvil
Space Wolves Vs Dark Eldar

Game 4
Purge the Alien - Dawn of War?
Space Wolves Vs Iron Hands

Game 5
The Scouring - Vanguard?
Space Wolves Vs Space Wolves/Sentinels of Terra

Best Painted


Cool Models

Here is a very tight Eldar army that I thought worthy of recognition.

My Game 4 opponent had some great Dreadnought conversions.

Some really cool Warbiker Orks.

A bit random but one of my pods landed right in the middle of some snow covered trees and I thought it looked very festive and worth a picture.

I heard it said more than once that this event seemed to be running its self and from my perspective there were no problems, the venue was very nice despite being in the middle of a renovation, the staff kept the kitchen and a bar open for us and the toilets were clean so apart from it being a bit hot at times I would call it a great success.

Sadly this might have been the last Battlefield Birmingham under the current management but here's hoping that someone new takes on the responsibility of running it and we see the return of Battlefield Birmingham next year and for many more to come. 

Until next time....

Wednesday, 15 October 2014

Play Testing Ready For Battlefield Birmingham XI

Hey peeps,

In a little over a weeks time I will be attending the Battlefield Birmingham Warhammer 40K tournament and I figured it was time for me to get a list locked down so I can make sure everything I need is fully painted.

 Space Wolves Codex - Primary Detachment

 Here is my army minus the Drop Pods.

Rune Dude -
PML2, Terminator Armour, Runic Axe, Combi Melta

Wolf Guard Terminators x5 - Combi Plasma x5, Power Axe x5
Wolf Guard x5 - Combi Melta x5, Drop Pod
Wolf Guard x5 - Combi Melta x5, Drop Pod

Grey Hunters x10 - Wolf Guard Pack Leader, Combi Plasma, Plasma Gun x2, Drop Pod
Grey Hunters x10 - Wolf Guard Pack Leader, Combi Melta, Meltgun x2, Drop Pod
Grey Hunters x10 - Wolf Guard Pack Leader, Combi Flamer, Flamer x2, Drop Pod

Drop Pod - Storm Bolter

Long Fangs x6 - Wolf Guard Pack Leader, Combi Melta, Meltgun, Missile Launcher x4, Flak Missiles x4, Drop Pod

I have been playing some games over the last few weeks, some good and some deliberately bad matchups, this week I am facing Spawn heavy Chaos with Helldrakes. 

I played my first game at my place on my new F.A.T. MAT Vs FMC Tyranids with the Skyblight formation in the Emperors Will mission with Vanguard Strike deployment. 

On turn one I was facing down the barrel of three winged Hive tyrants, two Hive Crones and I think one Harpy all standing around a Venomthrope "GULP!"

And then it started to rain Gargoyles and Rippers and all manner of Alien filth and it was all I could do to keep the little blighters off my objectives as fast as they could re-spawn while the big stuff pounded me from above.

My Stormfang did nothing of note, it came on, hit a flying Hive Tyrant with all four of its ranged weapons and wounded but then all 4 jink saves were passed and one turn later the Stormfang was destroyed by overwhelming airpower.  

At the end of turn six it was a 10/5 victory to the Tyranids.  I really could not shoot anything effectively other than the constantly  re-spawning Skyblight Gargoyles until turn 5 when the big stuff landed for the objective grab. 

In conclusion sinking 255pts into a flyer was a bad idea and does not really play towards the strengths of the full drop pod army list.  If I face someone with only one flyer I can easily avoid it and if I face someone with a crap ton of flying stuff the Stormfang will be wrecked in no time.  I was running a Champions of Fenris detachment and the lack of objective secured was a really big deal, I wont be leaving home without that rule in place any time soon.

 OH CRAP!!!!

 I dropped in half my pods onto my backline objectives and the other half behind the Tyranids to try and knock out the Venomthrope which thankfully worked and scored me first blood.

The Tyranids came at me at full speed on their turn one.

My Stormfang made a short appearance before it was rather unceremoniously destroyed.

My second game was Vs a Dark Angel army that included an Imperial Knight, now this was a style of army that I am well equipped to deal with.  The mission was Big Guns Never Tire with Hammer And Anvil deployment, I was going 2nd so my opponent had nothing to shoot at turn on one and I had the last turn of the game to jump on objectives. 

My main strategy was to leave the Dark Angels hunkered down in their board half with only two objectives while I deployed on mass on my objectives and dug in. 

Turn one I dropped all three objective secured Grey Hunter packed Drop Pods on the three objectives that were on my table half and my Long Fangs way back on my table edge with my Warlord to give me some heavy weapon support.  

I managed destroy the Imperial Knight with two suicide Combi Melta Wolf Guard packs across my turns two and three and stubbornly defended my table half against a Belial lead precision drop of Terminators and a pesky Marine Bikers unit who tried to break through my lines.  Having gotten in position nice and early the Long Fangs were able to keep the Dark Angel flyer jinking for most the game which was a great help.

 By the end of turn seven I had blasted the Dark Angels off one of their objectives while still holding onto all three of mine and having already scored Slay the Warlord and 1st Blood I won comfortably 11/3.

I am now happy that my list is working towards the same goal and I know what I need to be doing with all of its elements so If I can get in a few more games before next weekend that would be great.

Any way here are some picture I took of my second game which was on my local GW's new city scape table which while not a cool as my Forgeworld version was still fun to play on so long as you don't mind cocked dice.

 At the end of my turn one I held three objectives.

 The Dark Angels move in to grab the center objective before making a move on my front line.

Putting my faith in the Wolf Guard Melta packs my army ignores the approaching Imperial Knight and digs in for the win.

By this point the Imperial Knight was down to it's last two hull points.

I will try and get some pictures posted from my game this week so keep and eye out for those, thanks for reading and please come back soon.