Monday, 19 September 2016

Workbench Progress - Wolf Guard Battle Leader

Hi there, I am just about back to my usual form with weekly updates as the weather starts to turn colder and the nights draw in.  I am well into finishing my Grey Hunters now but last week I managed to spend a few days getting the leader of my Blackmanes finished.  Now I will be using this guy as Ragnar sometimes but mostly he will be a Battle Leader so I can still get Murderfang into my 1750 points Wolf Claw Strike Force.

I have been sitting on this model for about six months now so it is cool to have it painted and on the table top serving a purpose.  I magnetised the wrists so I can hot-swap the weapons as I tend to flip flop between the Frost Blade and Bolt Pistol as seen in the pictures or the classic Thunder Hammer and Storm Shield.  This model is obviously the Wolf Lord Krom plastic kit and I swapped the head with one from the Space Wolves upgrade kit along with the left shoulder pad and backpack.


I will have to put this lot in a Storm Wolf at some point and see how they do.


I have been told that this model looks like a young Ragnar Blackmane.


I did not want to go too crazy on making a true Ragnar conversion as you know as soon as I do the new model gets released the very next week,




So, cool model right? I am super happy with how it turned out.  My next post will likely be the twenty Grey Hunters that I am working on right now so be sure to check back next week and thanks for reading.

As ever, comments down below.



Wednesday, 14 September 2016

Workbench Progress - Slaughterpriest

Hey there everyone, I have been busy over the last week painting something a little different before I plough on with my Space Wolves.  Today I am showing off the pictures of my White Dwarf give-away model the Slaughterpriest.  I don't currently play AOS but I do keep my eye on all the new releases and as soon as I see a lord on a monster that speaks to me I will jump in for sure.  As someone who knows very little about the rules of AOS I can't relly say much about this model other than it was great fun to build and paint and even more fun following the White Dwarf Slaughterpriest Paint Splatter article.


The black undercoat goes on.
Next up all the base colours went on.


After the base colours came the washes.



 Finally the highlights and fine details are done.




Well that's your lot, if any more models turn up on the front of White Dwarf I will get them painted and posted up, this model was sold about 5mins after I finished it.

Be sure to check back soon and as ever thanks for reading.

Wednesday, 7 September 2016

Workbench Progress - Space Wolves Blood Claws

Hey there, I have been working my butt off getting my Space Wolves retro-fitted and painted up to form a Blackmanes based Wolf Claw Strike Force and this weekend just gone I finished my Three ten man Blood Claws Packs.


These guys used to be Grey Hunters with Boltguns, Chainswords and holstered Bolt Pistols.  I have been re-basing everyone on 32mm bases and then I went and replaced all the Boltguns with Pistols and modified the holsters to appear empty.  I then went on to add the new GW plastic Space Wolves icon shoulder pads throughout the packs.  One member of each pack is magnetised for use with a special weapon and in this case it's a Flame from the Betrayal at Calth set, one member also has a Power Fist.


Like my Horus Heresy Models I made sure to add the air-brushed dirt up the grieves and then I went through meticulously painting all of the new bits that I added.  Most of this work was Bolt Pistols and Shoulder pads but I did change out some back packs and arms here and there and in two weeks of working most evenings they were all done.


Despite having been quite old and originally painted about six years ago I managed to do a nice clean job of remodelling them.  The paint job now looks as clean and updated as the  newly painted models in my army, it's cool to up-cycle some old models and give them a new lease on life.



I do plan to free-hand paint the right hand shoulder pads on all the Blood Claws and my new Grey Hunters.  As in the picture below the Blood Claws will get the red on yellow and along with the weathering this will meet two very important painting criteria for most event painting rubrics.



Well that's all for this week, my play testing continues to go well which further fuels my motivation to get through all forty of the Grey Hunters who are sitting in front of me as I write this.

Please check back soon and thanks for reading.

Thursday, 25 August 2016

Battle Report - Horus Heresy Zone Mortalis

Hey there peeps, this post has sat gathering dust for a month or more now but finally finished writing it so I could remain good to my word and post it up as I had promised.

I spent a few weeks painting up a new five man Tactical Support Squad for each Legion in the lead up to this game and you can see the pictures here.  Below you can see the army list that I provided for each player, they are all mirrored so the onus really was on the player to use their army well in order to win.

Praetor – Cataphractii Armour, Combi Bolter (choose), Paragon Blade, Master Crafted.

Cataphractii Terminator Squad – Power Sword x1, Frag Assault Launcher x1, Power Axes x3, Chainfist x1.
Contemptor Dreadnought – Kheres Pattern Assault Cannon, Power Fist, Heavy Flamer.

Tactical Support Squad – Artificer Armour x1, Plasma Gun x5, Bolt Pistols x5.
Tactical Squad - Artificer Armour x1, Power Sword x1, Boltguns x10, Bolt Pistols x10.
Tactical Squad - Artificer Armour x1, Power Sword x1, Boltguns x10, Bolt Pistols x10.

Heavy Support Squad - Artificer Armour x1, Lascannon x5, Bolt Pistols x5.

The Imperial Fists.

The Iron Hands.

The Emperors Children.

The Death Guard.

Mission


The mission was a straight kill points game with a few modifications to ensure everyone moved as much as possible and made the most use of all of the battle space. 

Slay The Warlord – This objective was awarded once per Warlord slain so could be scored twice per side.
First Blood - As usual the first player to destroy an enemy unit scores a single victory point.
Last Laugh -  To balance first blood this awards one victory point to the player who destroys the last unit before the game ends.
Line Breaker - I changed this so it awarded one victory point for each unit that ended the game fully within the enemy deployment zone.

Just to mix things up I added three of the new Cargo Containers and we used the GW rules for what they contained but if a six was rolled the container would become an objective marker rather than provide a one shot orbital strike.

Unlike a normal Zone Mortalis game where you divide your force in half and start with one half on the table and the other in reserves we started with everything on the table within a 12” deployment zone rather than the usual 6”.

Right, on with the game.



When setup was complete we had the Imperial Fist opposite the Emperors Children and my Iron Hands across from the Death Guard, If memory serves the Loyalists won the toss and moved off first.







Not a great deal happened in the first few turns, everyone just moved forward with a view to wiping out the enemy vanguard and punching through to the end zone. With the mix of  units that we each had it was important to choose your match-ups wisely as none of us wanted to give up any units needlessly.


The Imperial Fists take up position and prepare for a long protracted and blood battle for control of the cargo bay.


The implacable advance of the Death Guard begins.





Eventually it became time to get stuck in and see where the chips fell, the Imperial Fists and Emperors Children (below) became locked in a furious fire fight in the cargo bay and each inch of progress was paid for in blood.  On the left flank (above) my Iron Hands Contemptor Dreadnought had made a rush for a forward position but a run roll came up short and he suffered a shaken result.  One of my Tactical Squad seen on the above image moved up to the half way mark while the other hung back to support the Contemptor.  My Plasma Squad moved ahead of my Terminators who held a position where they could offer support to my own forces or those of my ally should the need arise.


With hardly any room to maneuver and no way to escape the battle for the cargo bay would see heavy losses on both sides.





Plasma Vs Terminator Armour "yes please".




Try as they might the Imperial Fist Heavy Weapons could not bring down the Emperors Children Contemptor.


Eventually the Imperial Fists began to make some progress and held the mid-field and this seemed to spur the Emperiors Children into mounting an assault.



My Contemptor eventually awoke from being shaken and chased off the Death Guard Tactical Squad who had tried to overwhelm his position, they fell back and were mercilessly dispatched by my Plasma Gun Squad.



My Terminators received a call for help from the Imperial Fists and moved towards the right flank to assist.



The Death Guard Tactical Support Squad had managed to sneak right past my guns and get into my deployment zone.


My Terminators managed to catch the Death Guard Terminators before they could outflank the Imperial Fists and after some great dice rolling on my part not a single Death Guard Terminators was left alive.



My Heavy Support Squad was destroyed by the Death Guard Plasma guns in short order.




The blood shed was constant in the cargo bay as the rate of attrition started to lean in favor of the Imperial Fists, both Contemptors went toe to toe in an epic battle which saw the Emperors Children Contemptor destroyed.  With their Terminators fleeing and the arrival of Iron Hands reinforcements the Emperors Children had been broken.  The Iron Hands had successfully managed to push through into the Death Guard deployment zone with two beleaguered units while the Death Guard managed to sneak through two of their own into mine.


The pictures tailed off towards the close of the game as they generally do as everyone is far too busy chasing those last desperate victory points so lets get a breakdown of the final scores for each player.

Iron Hands:
1st Blood
Line Breaker x2
Kill Points x4
Total = 7

Imperial Fists:
Slay The Warlord x2
Line Breaker x2
Kill Points x4
Total = 8

Emperors Children:
Slay The Warlord x1
Kill Points x3
Total = 4

Death Guard:
Line Breaker x2
Kill Points x4
Total = 6

So with a final score of 15 to 10 the Loyalists manage to secure a win over the Traitors, and balance returns to this small corner of the galaxy if only for a short time.

Well that's all for now folks, check back soon for another update.